Sunday, March 18, 2012

What is Swamplands?

Swamplands is... hard to describe.  A "sandbox survival" game.  A game about exploring and scavenging.  Part stealth game, part survival horror, part simulator, and part RPG.  The resource management of Resident Evil, the dismal atmosphere of S.T.A.L.K.E.R, and a pinch of the sandbox freedom of Morrowind.  All set in a large industrial swamp, where the line between the natural and the man-made is ever-blurring.

Gameplay Summary:


Gameplay in Swamplands is almost entirely non-linear, with an emphasis on exploration, dynamic challenges, and resourcefulness.  Your task is to collect a certain amount of anomalous salvage and get out.  But this seemingly simple task becomes more and more complicated as you are forced further into the dark tunnels and abandoned factories of The Swamplands.  You will have to deal with hunger, thirst, injuries, and disease.  And also, with the increasingly aggressive and challenging creatures that hunt you.  The game features a fully-developed stealth system, but if you need to get your hands dirty, you can always fashion a club from a few sticks and a rock, cobble together a trap with old rusted parts, or spend some of your precious ammunition.  If you're hurt, there are different plants that might help you... or if you're unlucky, you might bleed out and die.  And in the great tradition of Roguelikes such as Nethack, death in Swamplands means a complete restart.



   

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